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StringMapping Class

A contains a Unicode string. This is used to input something when certain key events occur. If you want to simply input an Unicode character, use this class with a one-element string.
Inheritance Hierarchy
System.Object
Com.Datalogic.Device.Input.StringMapping

Namespace: Com.Datalogic.Device.Input
Assembly: datalogic-xamarin-sdk (in datalogic-xamarin-sdk.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public class StringMapping : MappingObject

The StringMapping type exposes the following members.

Constructors
NameDescription
Public methodStringMapping
Initializes a new instance of the StringMapping class
Public methodStringMapping
Initializes a new instance of the StringMapping class
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Properties
NameDescription
Public propertyCreator
To be added.
Public propertyJniPeerMembers
To be added.
Public propertyString
To be added.
Public propertyThresholdClass
To be added.
Public propertyThresholdType
To be added.
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Remarks
A MappingObject contains a Unicode string. This is used to input something when certain key events occur. If you want to simply input an Unicode character, use this class with a one-element string.

[Android Documentation]

See Also